iMobsters Equipment Guide

an image Equipment Overview
Equipment is a very important part of iMobsters and is used when Completing Missions or Fighting. As your character increases in level, more powerful equipment become available.

In iMobsters, equipment is grouped into four categories:
  • Weapons
  • Protections
  • Vehicles
  • Additional (certain mission loot items)
This is important to understand because when fighting, each mob member can ONLY use up to 1 of each category of equipment (except the "Additional" catagory where ALL items can be used in addition to the rest of your equipment).

Example: I have 3 mob members and 9 Weapons, 2 Protections and 7 Vehicles. When fighting, my mob will only use 3 Weapons, 2 Protections and 3 Vehicles. The extra equipment are NOT used.

Equipment have the following components:
  • Attack: Used to calculate your Attack points when Attacking
  • Defense: Used to calculate your Defense points when Defending
  • Cost: Purchase Price (can be sold for 50% of cost)
  • Upkeep: ** IMPORTANT ** The amount that it costs to maintain that equipment per income cycle.
Equipment Strategy
The upkeep costs associated with equipment make them one of the most important strategic elements of the game. Deciding when to buy equipment and which equipment to buy can significantly impact your long term success in the game.

Upkeep versus Income
The primary purpose of building a large income stream is to enable the purchase and upkeep of equipment. However, most higher level equipment has an upkeep cost that directly reduces your income stream. This lost income can never be recovered and it occurs every income cycle which means that a total upkeep cost of 10,000 per income cycle would result in losing at least 240,000 per day in lost income. Upkeep costs are commonly calculated as a % of your income stream. I personally like to keep my upkeep at no more than 10-20% of my income - but this can vary depending on your playing style.

Slow Down - Build Income
If you find that upkeep costs are having a significant impact on your income, then it may be time to slow down your character leveling and allow your income to build. This problem will only get worse as you advance in level and the costs grow geometrically (and your opponents are much stronger). This problem is compounded when you realize that each level that your character advances would require you to purchase up to 15 additional equipments (5 of each) assuming you want to maximize your fighting potential.

Purchase Strategically
When deciding what equpment to buy, you need to carefully consider the equipment's Upkeep, Attack and Defense and whether it is even necessary to upgrade your equipment. Assuming you can afford to buy the equipment, cost should not be a factor in your decision making as it is only a one time expenditure. Keeping in mind the reduction in income from upkeep, it does not always make sense to buy the best available equipment.

If you are winning most of your fights with your current equipment, then it may make more strategic sense to not increase your upkeep and allow your income to build at a faster rate.

Maximize Your Fighting Potential
Because the game allows each mob member (up to 5 per level) to use 1 of each equipment type when fighting, you should always make sure that everyone has at least 1 piece of equipment from each category that can be utilized in a fight. It does not have to be the best available equipment, but they should at least have something to fight with.

Attack and Defense
Each equipment item has an attack and defense score that is used to calculate the results of a fight. Only the attack score is used when you initiate an attack while only the defense score is used when you are attacked. If you are losing fights that you initiate, it may make sense to purchase equipment that increase your attack score in order to increase your chance of success. Conversely, if you are losing when you get attacked, you may want to increase the defensive point value of your equipment.

Doubling up on Equipment
If you look closely at the attack and defense values for the different equipment, you will find that some of them are more attack orientated or defense orientated. This means that you may find it makes sense to "double up" on certain equipment in order to maximize both your attack and defense potential. This makes strategic sense because the game automatically chooses the best available attack equipment when you are attacking and the best available defense equipment when you are defending.

Example: I have 10 mob members and 10 Beretta 92 (Atk 3, Def 1) and 10 12-Gauge Shotgun (Atk 2, Def 3). When I attack, I will automatically use the 10 Beretta 92 because of their higher attack value. However, when I defend I will automatically use the 10 12-Gauge Shotguns because of their higher defense value.

It is important to remember that there is no "perfect" strategy for acquiring equipment. These are just guidelines that every player can adapt to fit their own playing style.

Equipment Table
The following is a complete list of all equipment available in iMobsters including those that can be received as Loot for completing missions. Please note that promotional equipment is not included because they can not be acquired within the game.

Updated Weapons List:
Level Weapon Cost Upkeep Attack Defense
1 Metal Pipe 300 0 1 0
1 Machete 700 0 1 1
1 Revolver 1,000 0 2 2
1 9mm Pistol 1,500 0 3 1
2 Pump Shotgun 2,000 0 2 3
3 Piano Wire 3,000 0 5 0
4 Molotov Cocktail 700 0 10 0
4 Uzi 5,000 0 3 3
5 Tommy Gun 8,500 150 5 3
6 AK-47 12,000 300 6 4
7 HK PSG1 Sniper Rifle 28,000 800 8 6
9 Flamethrower 100,000 2,000 12 10
12 Chain Gun 150,000 3,000 14 13
14 Stick Grenade 17,500 1,100 23 0
17 RPG-7 450,000 6,000 15 20
19 Stick of Dynamite 55,000 3,300 33 0
22 Elephant Gun 650,000 13,000 24 14
25 Advanced Assault Rifle 800,000 15,000 25 19
30 Time Bomb 130,000 7,800 45 0
35 AT4 Rocket Launcher 1,800,000 35,000 40 18
40 CornerShot Rifle 3,000,000 60,000 42 28
45 Tripwire Bomb 360,000 22,000 64 0
50 CheyTac Sniper Rifle 4,250,000 85,000 46 32
60 MK-19 Automatic Grenade Launcher 6,500,000 120,000 51 40
70 Remote Detonator Bomb 750,000 45,000 85 0
100 Knight's PDW Tactical Rifle 10,000,000 200,000 110 55
150 M32 Grenade Launcher 15,000,000 300,000 170 60

Updated Protections List:
Level Protection Cost Upkeep Attack Defense
1 Helmet 200 0 0 1
1 Bulletproof Vest 6,000 0 2 4
3 Armored Suit 16,000 200 4 8
5 F1 Fire Helmet 50,000 1,000 6 10
7 Guard Dog 100,000 2,000 9 9
10 Reinforced Kevlar Vest 185,000 3,600 6 17
12 Bullet-Proof Duster 280,000 5,600 8 20
14 Hired Thug 100,000 20,000 13 26
16 Riot Gear 550,000 11,000 9 25
18 Advanced Tactical Armor 750,000 12,000 10 28
27 Security Observation System 1,800,000 36,000 12 42
32 Armed Guard 375,000 75,000 18 50
37 Torq Body Armor 4,000,000 80,000 12 62
42 Personal Bodyguard 900,000 180,000 29 55
47 Bomb Squad Suit 7,000,000 140,000 27 67
52 Corrupt Cop Escort 1,300,000 260,000 32 78
  Red Flexion Armor 10,500,000 210,000 24 90
  Crooked Federal Agent 1,800,000 360,000 36 95
  Aramid Fiber Armor 12,500,000 250,000 44 100
110 Hired Mercenary 3,000,000 600,000 55 165
175 Personal Assassin 5,000,000 1,000,000 87 263

Updated Vehicles List:
Level Vehicle Cost Upkeep Attack Defense
1 Thunderbird 20,000 0 3 3
1 BMW 335 40,000 0 4 5
5 H2 Hummer 60,000 150 4 6
7 Bulletproof SUV 90,000 450 6 7
9 Limousine 180,000 1,500 9 10
10 Maserati 400,000 2,000 10 12
13 Big Rig 750,000 7,000 12 26
15 Lamborghini 1,000,000 10,000 20 24
19 Mafia Cruiser 1,500,000 20,000 27 23
24 Armored Limousine 2,700,000 40,000 26 32
29 Helicopter 5,000,000 55,000 34 33
34 Armored Lamborghini 6,400,000 85,000 36 34
39 Patrol Boat 9,800,000 130,000 32 48
44 Knight XV Armored SUV 11,000,000 165,000 50 40
49 Private Jet 12,000,000 190,000 62 40
55 ULTRA Armored Patrol Vehicle 16,000,000 240,000 53 57
  Luxury Yacht 20,000,000 300,000 70 60
  TNC Vehicle 21,000,000 320,000 85 45
  Marion Hyper-Sub 23,000,000 350,000 72 78
125 Armored Yacht 39,000,000 580,000 140 110
200 Armored Jet 60,000,000 900,000 225 175

Updated Mission Loot List:
Level Catagory Loot Item Mission Name Sell Upkeep Attack Defense
2 Vehicle Honda Civic EX Grand Theft Auto 4,000 10 2 2
3 Additional Prison Map Start Protection Racket 25 0 0 0
6 Protection Riot Shield Prison Break 4,500 0 2 5
8 Additional Bank Schematic Infiltrate Mob Base 50 0 0 0
10 Additional Enemy Plans Take Out Snitch 50 0 0 0
11 Weapon M4 Carbine Steal Weapons From Mob 7,500 750 7 5
31 Vehicle Fire Fighting Tank Burn Down Casino 900,000 35,000 40 18
37 Vehicle High Tech Swat Van Expand Your Influence 1,500,000 60,000 42 28
45 Additional FBI Command Center Escape FBI Lockdown 2,125,000 85,000 46 32
55 Weapon FMG 9 Folding Machine Gun Destroy Shipment Trucks 3,250,000 120,000 51 40
  Vehicle Stealth Copter Import Illegal Goods 3,750,000 160,000 80 48
  Vehicle AN-225 Air Transporter Drive Out Russian Mob 4,500,000 190,000 95 57
90 Vehicle Bridge Builder Truck Blow Up Rival Mob HQ 5,500,000 220,000 111 67
100 Additional Godfather Pinky Ring Kill Enemy Godfather 6,000,000 240,000 123 74

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